SOCCER GROWTH HUB · FIELD CARD

Pressure and cover: 2v2 · Change the challenge

10 minutes · U9 starting lens · 45 players per station

20 yards · attack → / ←16 yards wide · spare balls / waiting space outsideABD1D2
Setup · one station shown

Two attackers face two defenders protecting the far end. The nearest defender pressures; the other covers a useful route behind and beside them.

A/B/C = attackers · D = defender · S = server · N = neutral · white dot = ball. Leave clear space between stations. Schematic, not to scale.

Set up

Two attackers face two defenders protecting the far end. The nearest defender pressures; the other covers a useful route behind and beside them. Mark four corners. Keep spare balls outside the near sideline. A fifth player joins the attackers as a rotating neutral; increase width by two yards.

Space: 16 × 20 yards per station; leave 3 yards between stations

Equipment: 2 balls per station (one spare) · 4 flat cones per station · Optional bibs; use agreed team/role names if unavailable

Start
Attackers start from the near end; defenders give three yards for the first touch. Both teams then play live.
Score
Attackers score by dribbling across the far end. After regaining, defenders attack the near end immediately. Delaying and preventing a clear route are useful even without a tackle.
Reset & rotate
After a point or ball out, restart from the appropriate end or sideline. Switch starting attack/defence roles between rounds; during play the ball decides the jobs.

Rounds: Show and try 1:00 · Play 1 1:53 · Rotate, drink, reset 0:20 · Play 2 1:53 · Rotate, drink, reset 0:20 · Play 3 1:52 · Rotate, drink, reset 0:20 · Play 4 1:52 · Notice and move on 0:30

One cue: One pressures, one helps behind

If it breaks down: The cover player stands beside the pressuring player: replay one slow attack and show the space a beaten defender leaves.

Entry version: Attackers walk and defenders block routes without tackling; pause once to show who is nearer.

Safety: Check the surface and clearance around the grid. No pushing, holding, slide tackles, or challenges from behind. Begin with no-contact route blocking; allow clean ball-winning pressure only when players can control the approach. Stop play before retrieving a ball from another station.